AI Music Platform Suno Takes Steps to Prevent Song Misuse
In an effort to combat AI-generated song misuse, Suno, the AI music platform, has announced new tools to watermark and fingerprint its tracks.
Suno's move comes as the company faces numerous lawsuits from labels and artist bodies, including a case coordinated by the Recording Industry Association of America (RIAA). The platform's new tools aim to prevent users from uploading AI-generated songs on other streaming platforms and gaming the system to earn revenue.
According to Suno's co-founder and CEO Mikey Shulman, the platform wants to promote original creation while enabling more people to make music with its AI tools. The company will use audio watermarking and fingerprinting to prevent misuse on other streaming platforms.
Suno has signed an agreement with lyrics provider Musixmatch to use its Sentinel system for copyright detection. The startup also plans to add a new download policy to bar mass distribution on streaming platforms and has changed its community guidelines to explicitly prohibit deceptive audio presented as real and using a real person's voice or likeness without permission.
The company is facing legal battles on multiple fronts, including a lawsuit with the Universal Music Group (UMG) and Sony Music Group. A German court recently ruled in favor of a government-mandated licensing agency, GEMA, and said Suno was breaking copyright rules.
Suno has also experienced a data breach in November 2025, which revealed that the platform scraped YouTube, Deezer, and Genius to train its models. The data breach affected 55 million users and has led to a class action lawsuit in Massachusetts, which alleges that the company overlooked security measures to focus on profit.
Suno's new measures aim to provide transparency options and make it easier to collaborate across the industry. The company believes it should be up to artists and platforms to decide what they want to disclose, and its role is to build tools that give them those options.
